
Public static readonly BindableProperty ColorListProperty & () != Color.FromHex("#FFFFFFFF").ToSKColor())ĭebug.WriteLine(String.Format("Color: It looks like before color picker is actually generated image is black and white? This is of course not a good solution in real case scenario as picked color can be white or black:

Loop iteration for reading pixels is freezing UI, especially for larger color pickers (large image).I have been getting familiar with possibility to read pixels, searching for needed color and getting it's coordinates. It is working, however this is adding additional complexity for combining strings and then parsing them inside ViewModels.

I have got a work-around where I save all needed parameters into string (Color Hex code, as well as X and Y coordinates). This means if I will provide previously selected color for Color picker control it will not be able to place pointer in a right place, because it is waiting for X, Y coordinates and not color. Color picker is initialized on previously selected colorĬurrently picker is taking in account only coordinates of pointer X and Y.

However I would like to have possibility to set "selectedColor" on initialization. Everything seems to be working as expected. I am currently trying to modify color picker control.
